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	<title>Comments on: 3D Tutorial: How to rig a stethoscope cord in 3ds Max 9</title>
	<atom:link href="http://blog.krama.tv/3d-tutorial-how-to-rig-a-stethoscope-cord-in-3ds-max-9/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.krama.tv/3d-tutorial-how-to-rig-a-stethoscope-cord-in-3ds-max-9/</link>
	<description>Resources blog for the freelancer videomaker</description>
	<lastBuildDate>Tue, 07 Feb 2012 19:37:28 +0000</lastBuildDate>
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	<item>
		<title>By: krama</title>
		<link>http://blog.krama.tv/3d-tutorial-how-to-rig-a-stethoscope-cord-in-3ds-max-9/comment-page-1/#comment-5537</link>
		<dc:creator>krama</dc:creator>
		<pubDate>Sat, 27 Nov 2010 19:10:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/?p=353#comment-5537</guid>
		<description>@Mike
You should setup the envelopes of the physique modifier or/and the vertices. Highlight your model with the applied physique, then go to the parameter rollout and click the modifier to expand it. Then check envelopes and click the appropriate vertex of the spline. Tweak each vertex envelope by scaling them to cover the number of vertices you want for your model. This way you assign a spline vertex to a number of vertices of your model. Hope it helps.</description>
		<content:encoded><![CDATA[<p>@Mike<br />
You should setup the envelopes of the physique modifier or/and the vertices. Highlight your model with the applied physique, then go to the parameter rollout and click the modifier to expand it. Then check envelopes and click the appropriate vertex of the spline. Tweak each vertex envelope by scaling them to cover the number of vertices you want for your model. This way you assign a spline vertex to a number of vertices of your model. Hope it helps.</p>
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	<item>
		<title>By: mike</title>
		<link>http://blog.krama.tv/3d-tutorial-how-to-rig-a-stethoscope-cord-in-3ds-max-9/comment-page-1/#comment-5531</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Sat, 27 Nov 2010 03:48:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/?p=353#comment-5531</guid>
		<description>ok so i have this vertical tube, i have followed the tutorial and everything is fine, but when i move the vertices the mesh distorts weirdly, HELP</description>
		<content:encoded><![CDATA[<p>ok so i have this vertical tube, i have followed the tutorial and everything is fine, but when i move the vertices the mesh distorts weirdly, HELP</p>
]]></content:encoded>
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	<item>
		<title>By: Free Article Directory</title>
		<link>http://blog.krama.tv/3d-tutorial-how-to-rig-a-stethoscope-cord-in-3ds-max-9/comment-page-1/#comment-454</link>
		<dc:creator>Free Article Directory</dc:creator>
		<pubDate>Thu, 10 Dec 2009 18:11:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/?p=353#comment-454</guid>
		<description>I thought it was going to be some boring old post, but it really compensated for my time. I will post a link to this page on my blog. I am sure my visitors will find that very useful.</description>
		<content:encoded><![CDATA[<p>I thought it was going to be some boring old post, but it really compensated for my time. I will post a link to this page on my blog. I am sure my visitors will find that very useful.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: krama</title>
		<link>http://blog.krama.tv/3d-tutorial-how-to-rig-a-stethoscope-cord-in-3ds-max-9/comment-page-1/#comment-174</link>
		<dc:creator>krama</dc:creator>
		<pubDate>Sat, 18 Jul 2009 11:22:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/?p=353#comment-174</guid>
		<description>@Thess

After you apply the physique modifier to the mesh and attach the spline to it, you have to select the spline, go the the edit mesh and select  vertex...now move the vertices and the mesh will deform the way you want.</description>
		<content:encoded><![CDATA[<p>@Thess</p>
<p>After you apply the physique modifier to the mesh and attach the spline to it, you have to select the spline, go the the edit mesh and select  vertex&#8230;now move the vertices and the mesh will deform the way you want.</p>
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	<item>
		<title>By: Thees</title>
		<link>http://blog.krama.tv/3d-tutorial-how-to-rig-a-stethoscope-cord-in-3ds-max-9/comment-page-1/#comment-173</link>
		<dc:creator>Thees</dc:creator>
		<pubDate>Fri, 17 Jul 2009 21:05:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/?p=353#comment-173</guid>
		<description>put the spline inside the mesh......!?  =. end of tutorial...:-(</description>
		<content:encoded><![CDATA[<p>put the spline inside the mesh&#8230;&#8230;!?  =. end of tutorial&#8230;:-(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: krama</title>
		<link>http://blog.krama.tv/3d-tutorial-how-to-rig-a-stethoscope-cord-in-3ds-max-9/comment-page-1/#comment-121</link>
		<dc:creator>krama</dc:creator>
		<pubDate>Sun, 26 Apr 2009 00:54:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/?p=353#comment-121</guid>
		<description>Thank you.</description>
		<content:encoded><![CDATA[<p>Thank you.</p>
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		<title>By: Ted Burrett</title>
		<link>http://blog.krama.tv/3d-tutorial-how-to-rig-a-stethoscope-cord-in-3ds-max-9/comment-page-1/#comment-120</link>
		<dc:creator>Ted Burrett</dc:creator>
		<pubDate>Fri, 24 Apr 2009 11:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/?p=353#comment-120</guid>
		<description>This is quite a hot information. I&#039;ll share it on Delicious.</description>
		<content:encoded><![CDATA[<p>This is quite a hot information. I&#8217;ll share it on Delicious.</p>
]]></content:encoded>
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		<title>By: jca3d</title>
		<link>http://blog.krama.tv/3d-tutorial-how-to-rig-a-stethoscope-cord-in-3ds-max-9/comment-page-1/#comment-103</link>
		<dc:creator>jca3d</dc:creator>
		<pubDate>Wed, 15 Apr 2009 05:47:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/?p=353#comment-103</guid>
		<description>Thanks so much for this tutorial!  I needed to rig a power cord for my animation and bones were too troublesome.  You rock!  :D</description>
		<content:encoded><![CDATA[<p>Thanks so much for this tutorial!  I needed to rig a power cord for my animation and bones were too troublesome.  You rock!  <img src='http://blog.krama.tv/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>By: Ex Boyfriend</title>
		<link>http://blog.krama.tv/3d-tutorial-how-to-rig-a-stethoscope-cord-in-3ds-max-9/comment-page-1/#comment-98</link>
		<dc:creator>Ex Boyfriend</dc:creator>
		<pubDate>Thu, 09 Apr 2009 19:12:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/?p=353#comment-98</guid>
		<description>This topic is quite hot in the net at the moment. What do you pay   attention to while choosing what to write  ?</description>
		<content:encoded><![CDATA[<p>This topic is quite hot in the net at the moment. What do you pay   attention to while choosing what to write  ?</p>
]]></content:encoded>
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	<item>
		<title>By: OptiHelp</title>
		<link>http://blog.krama.tv/3d-tutorial-how-to-rig-a-stethoscope-cord-in-3ds-max-9/comment-page-1/#comment-91</link>
		<dc:creator>OptiHelp</dc:creator>
		<pubDate>Thu, 02 Apr 2009 19:17:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/?p=353#comment-91</guid>
		<description>**Comment Removed by admin
Reason: Non english comment</description>
		<content:encoded><![CDATA[<p>**Comment Removed by admin<br />
Reason: Non english comment</p>
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