<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Convert your illustrator .ai logo into 3D with 3ds max</title>
	<atom:link href="http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/</link>
	<description>Resources blog for the freelancer videomaker</description>
	<lastBuildDate>Tue, 15 May 2012 08:12:54 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.5</generator>
	<item>
		<title>By: Hossein</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-9799</link>
		<dc:creator>Hossein</dc:creator>
		<pubDate>Fri, 15 Jul 2011 06:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-9799</guid>
		<description>Hi , Thank&#039;s alot my dear friend !!!</description>
		<content:encoded><![CDATA[<p>Hi , Thank&#8217;s alot my dear friend !!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Logo Templates</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-4746</link>
		<dc:creator>Logo Templates</dc:creator>
		<pubDate>Mon, 04 Oct 2010 08:39:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-4746</guid>
		<description>Thanks for this tutorial! Very helpful since clients try to keep up with the clients &amp; want 3D logos as well.
I didn&#039;t know we could import .ai in 3DSMax as well. I would have imported a .jpeg &amp; modeled from the blueprint. This helps me save a lot of time.
Thank you.</description>
		<content:encoded><![CDATA[<p>Thanks for this tutorial! Very helpful since clients try to keep up with the clients &amp; want 3D logos as well.<br />
I didn&#8217;t know we could import .ai in 3DSMax as well. I would have imported a .jpeg &amp; modeled from the blueprint. This helps me save a lot of time.<br />
Thank you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: krama</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-1353</link>
		<dc:creator>krama</dc:creator>
		<pubDate>Wed, 18 Aug 2010 09:13:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-1353</guid>
		<description>That&#039;s why the vector must be as clean as possible...you can try welding some of the vertices inside 3ds max and solve the problem </description>
		<content:encoded><![CDATA[<p>That&#8217;s why the vector must be as clean as possible&#8230;you can try welding some of the vertices inside 3ds max and solve the problem</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: samantha</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-1351</link>
		<dc:creator>samantha</dc:creator>
		<pubDate>Wed, 18 Aug 2010 03:55:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-1351</guid>
		<description>there is a problem after convert the vector to 3ds. there are too many vertices in the logo and it crash my file when i render it.</description>
		<content:encoded><![CDATA[<p>there is a problem after convert the vector to 3ds. there are too many vertices in the logo and it crash my file when i render it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: danie</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-31</link>
		<dc:creator>danie</dc:creator>
		<pubDate>Sun, 14 Sep 2008 12:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-31</guid>
		<description>thanks a lot bro this is great... keep it up</description>
		<content:encoded><![CDATA[<p>thanks a lot bro this is great&#8230; keep it up</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Krama</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-30</link>
		<dc:creator>Krama</dc:creator>
		<pubDate>Fri, 12 Sep 2008 18:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-30</guid>
		<description>@ anonymous Sep 12 1:00 AM&lt;br/&gt;&lt;br/&gt;I like criticism either good or bad. The only comments I (the admin) will erase, are advertising, spam, or those containing improper language. &lt;br/&gt;&lt;br/&gt;This blog isn&#039;t actually a training center for max or illustrator but it is an effort in my spare time (and believe me I don&#039;t have much). Neither the design is what i like nor the english is correct (I am not a native english speaker).&lt;br/&gt;&lt;br/&gt;Nevertheless, I will continue to bring on tips, news and similar stuff I LIKE and think that will help not the professional designer (probably already know those tips &amp; tricks) but the novices and the hobbyists.&lt;br/&gt;&lt;br/&gt;Actually this tutorial focus on one thing...the scale transformation of an .ai logo inside max. This is the tip in this tutorial. Try to import a logo without know this and see with your own eyes the how much time you&#039;ll spend by trying to figure out why your logo is meshed up with bevel or extrude modifier.&lt;br/&gt;&lt;br/&gt;After all, if you think that this was a waste of time feel free to visit www.google.com and search for more professional tutorials by paying for them. &lt;br/&gt;&lt;br/&gt;Thanks for your comment</description>
		<content:encoded><![CDATA[<p>@ anonymous Sep 12 1:00 AM</p>
<p>I like criticism either good or bad. The only comments I (the admin) will erase, are advertising, spam, or those containing improper language. </p>
<p>This blog isn&#39;t actually a training center for max or illustrator but it is an effort in my spare time (and believe me I don&#39;t have much). Neither the design is what i like nor the english is correct (I am not a native english speaker).</p>
<p>Nevertheless, I will continue to bring on tips, news and similar stuff I LIKE and think that will help not the professional designer (probably already know those tips &amp; tricks) but the novices and the hobbyists.</p>
<p>Actually this tutorial focus on one thing&#8230;the scale transformation of an .ai logo inside max. This is the tip in this tutorial. Try to import a logo without know this and see with your own eyes the how much time you&#39;ll spend by trying to figure out why your logo is meshed up with bevel or extrude modifier.</p>
<p>After all, if you think that this was a waste of time feel free to visit <a href="http://www.google.com" rel="nofollow">http://www.google.com</a> and search for more professional tutorials by paying for them. </p>
<p>Thanks for your comment</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-29</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 11 Sep 2008 22:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-29</guid>
		<description>this tuto sucks...&lt;br/&gt;they re so many good tutorials to put such a waste of time online...</description>
		<content:encoded><![CDATA[<p>this tuto sucks&#8230;<br />they re so many good tutorials to put such a waste of time online&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Krama</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-23</link>
		<dc:creator>Krama</dc:creator>
		<pubDate>Mon, 04 Aug 2008 07:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-23</guid>
		<description>@ Kevin&lt;br/&gt;&lt;br/&gt;Can you send me the .ai file?</description>
		<content:encoded><![CDATA[<p>@ Kevin</p>
<p>Can you send me the .ai file?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Krama</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-20</link>
		<dc:creator>Krama</dc:creator>
		<pubDate>Thu, 31 Jul 2008 08:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-20</guid>
		<description>Kevin, &lt;br/&gt;&lt;br/&gt;at first i want to thank you for your comment.&lt;br/&gt;&lt;br/&gt;Well, the choppy corners you get in Max when you import the .ai is because (probably) the vector is an open path (?)&lt;br/&gt;Try to close the vector path by joining the points together then export it as a legacy ai file and import it in Max.&lt;br/&gt;&lt;br/&gt;Also i would like to see your logo, can you give me a link to follow?&lt;br/&gt;&lt;br/&gt;Tell me if the problem has been solved or not.&lt;br/&gt;&lt;br/&gt;Cheers</description>
		<content:encoded><![CDATA[<p>Kevin, </p>
<p>at first i want to thank you for your comment.</p>
<p>Well, the choppy corners you get in Max when you import the .ai is because (probably) the vector is an open path (?)<br />Try to close the vector path by joining the points together then export it as a legacy ai file and import it in Max.</p>
<p>Also i would like to see your logo, can you give me a link to follow?</p>
<p>Tell me if the problem has been solved or not.</p>
<p>Cheers</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-22</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Thu, 31 Jul 2008 07:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-22</guid>
		<description>I found out that the previous link didnt work, here&#039;s another&lt;br/&gt;&lt;br/&gt;http://img501.imageshack.us/img501/1011/testyl2.png/dontfollow</description>
		<content:encoded><![CDATA[<p>I found out that the previous link didnt work, here&#8217;s another</p>
<p><a href="http://img501.imageshack.us/img501/1011/testyl2.png/dontfollow" rel="nofollow">http://img501.imageshack.us/img501/1011/testyl2.png/dontfollow</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-21</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Thu, 31 Jul 2008 06:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-21</guid>
		<description>here is the link &lt;br/&gt;&lt;br/&gt;http://img241.imageshack.us/img241/9310/logozj3.jpg/dontfollow&lt;br/&gt;&lt;br/&gt;i will check my logo for any open sections.&lt;br/&gt;&lt;br/&gt;if you want the .ai let me know!&lt;br/&gt;&lt;br/&gt;Thanks again for the help!</description>
		<content:encoded><![CDATA[<p>here is the link </p>
<p><a href="http://img241.imageshack.us/img241/9310/logozj3.jpg/dontfollow" rel="nofollow">http://img241.imageshack.us/img241/9310/logozj3.jpg/dontfollow</a></p>
<p>i will check my logo for any open sections.</p>
<p>if you want the .ai let me know!</p>
<p>Thanks again for the help!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-19</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Thu, 31 Jul 2008 00:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-19</guid>
		<description>Hey thanks for the tutorial!&lt;br/&gt;&lt;br/&gt;its a great help!&lt;br/&gt;&lt;br/&gt;i only have one little problem, i made a vector logo in illustrator with round corners and all that stuff, you know how it goes haha :P&lt;br/&gt;&lt;br/&gt;only when i import it in 3DsMax i get choppy corners in the spline, do you know how to get rid of that? cause i see that your logo has perfectly round corners and lines.&lt;br/&gt;&lt;br/&gt;you would really help me out allot!</description>
		<content:encoded><![CDATA[<p>Hey thanks for the tutorial!</p>
<p>its a great help!</p>
<p>i only have one little problem, i made a vector logo in illustrator with round corners and all that stuff, you know how it goes haha <img src='http://blog.krama.tv/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>only when i import it in 3DsMax i get choppy corners in the spline, do you know how to get rid of that? cause i see that your logo has perfectly round corners and lines.</p>
<p>you would really help me out allot!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Krama</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-12</link>
		<dc:creator>Krama</dc:creator>
		<pubDate>Wed, 11 Jun 2008 06:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-12</guid>
		<description>Anonymous (Jun 11,2008 9:12AM):&lt;br/&gt;&lt;br/&gt;Meshmooth modifier doesn&#039;t apply well in all situations (spline modeling) because this modifier is based on polygon modeling. Splines (especially when imported from other software like illustrator) have many vertices (forming a polygon) and the final spline isn&#039;t optimized for meshmooth. &lt;br/&gt;&lt;br/&gt;So, in order to use meshmooth you have to &quot;clean&quot; your spline and keep in mind that 4 vertices draw a polygon not more...but again this might not have the result you want.&lt;br/&gt;&lt;br/&gt;If you want to have round corners why don&#039;t you use bevel instead of extrude? For more control you can use bevel profile.&lt;br/&gt;&lt;br/&gt;Hope this helps, cheers&lt;br/&gt;(I apologize for my poor english)</description>
		<content:encoded><![CDATA[<p>Anonymous (Jun 11,2008 9:12AM):</p>
<p>Meshmooth modifier doesn&#8217;t apply well in all situations (spline modeling) because this modifier is based on polygon modeling. Splines (especially when imported from other software like illustrator) have many vertices (forming a polygon) and the final spline isn&#8217;t optimized for meshmooth. </p>
<p>So, in order to use meshmooth you have to &#8220;clean&#8221; your spline and keep in mind that 4 vertices draw a polygon not more&#8230;but again this might not have the result you want.</p>
<p>If you want to have round corners why don&#8217;t you use bevel instead of extrude? For more control you can use bevel profile.</p>
<p>Hope this helps, cheers<br />(I apologize for my poor english)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Krama</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-11</link>
		<dc:creator>Krama</dc:creator>
		<pubDate>Wed, 11 Jun 2008 06:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-11</guid>
		<description>Serpinator:&lt;br/&gt;&lt;br/&gt;Thank you for your comment... The final render is based on Mental Ray Renderer, i used final gather and some basic mr material and lighting setup. I&#039;ll post a basic tutorial in a couple of days.</description>
		<content:encoded><![CDATA[<p>Serpinator:</p>
<p>Thank you for your comment&#8230; The final render is based on Mental Ray Renderer, i used final gather and some basic mr material and lighting setup. I&#8217;ll post a basic tutorial in a couple of days.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-10</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 11 Jun 2008 06:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-10</guid>
		<description>i followed your tutorial , but after i extruded it, i wanted to add a meshsmooth modifier to it bcoz it was so squared. when i did, the whole thing got covered in ugly lines and i have no idea why. i can meshsmooth other things just fine, just not splines that are extruded for some reason :\</description>
		<content:encoded><![CDATA[<p>i followed your tutorial , but after i extruded it, i wanted to add a meshsmooth modifier to it bcoz it was so squared. when i did, the whole thing got covered in ugly lines and i have no idea why. i can meshsmooth other things just fine, just not splines that are extruded for some reason :\</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sherpinator</title>
		<link>http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/comment-page-1/#comment-9</link>
		<dc:creator>sherpinator</dc:creator>
		<pubDate>Wed, 11 Jun 2008 06:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.krama.tv/convert-your-illustrator-ai-logo-into-3d-with-3ds-max/#comment-9</guid>
		<description>hey good beginner tutorial, but can you please show how you made the final render of it (with white material and shadow etc.) (sortof like a clay render) i want to make it like that.&lt;br/&gt;lol thanks.</description>
		<content:encoded><![CDATA[<p>hey good beginner tutorial, but can you please show how you made the final render of it (with white material and shadow etc.) (sortof like a clay render) i want to make it like that.<br />lol thanks.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Dynamic page generated in 1.189 seconds. -->
<!-- Cached page generated by WP-Super-Cache on 2012-05-20 20:37:02 -->
<!-- Compression = gzip -->
