Pixologic Inc., maker of ZBrush software, has released its Sculptris 3D modeling solution for Windows and Mac operating systems.
The development and latest release of Sculptris is consistent with the Pixologic ethos and spirit to help artists both shine at and enjoy creating art — intuitively, without having to worry about technical barriers, says a company representative.
“The Sculptris 3D modeling solution offers artists a platform to harness their imagination and create 3D sculpts in a way that is unique to the digital world,” she continues.
Sculptris introduces a dynamic tessellation system, enabling users to sculpt or paint freely on any part of the surface, without having to worry about underlining geometry. With Sculptris, triangles are automatically added as needed, and only to the areas where a stroke has been applied to the surface.
Users can do just about anything that’s possible with real clay. For example, they can pull, twist, and pinch the surface, easily adding volume as needed without the rigorous attention to underlying structure that is typically associated with 3D modeling programs. Pixologic envisions Sculptris as an entry-level “eye opener” for a new generation of artists wishing to explore 3D sculpting and digital creation. Fun to use, it’s also a truly effective tool that can be embraced by hobbyists and professional artists, alike.
The GoZ integration in Sculptris enables artists to move their creations seamlessly between Sculptris and ZBrush with the click of a button. The new version of Sculptris is currently available as a free download. All are invited to share their creations in the Sculptris forum at ZBrushCentral, a forum providing a common ground for Sculptris artists to share and communicate with other Sculptris users, as well as the many industry-leading artists who frequent ZBrushCentral.